326 Royalty-Free Audio Tracks for "Generated Sounds"

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00:46
Generated sound of a space ship doing maneuvers, taking off, and landing. Created in adobe audition.
Author: Idkmrgarcia
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00:01
Example of how notes are added in series by appending their samples. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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00:01
Generated sound as sinusoid 440hz - 0,8db for 0,1 secrepeat the sound for 10 timeschanging the pitch : a to g#/abrepeat one timechanging the pitch for the second half: c to b.
Author: Iut Paris
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00:09
Hum machinery power synthetic machine sci-filoopable sound generated and modified in adobe audition. I wanted it to sound like a space ship hum or exotic power station.
Author: Pjborg
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00:02
A sound which was supposed to be an item respawn to replace the original item respawn sound in half-life 1. Sound made with audacity and goldwave, completely artificially generated.
Author: Silencer
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00:01
Kind of an "ahhh" sound. Hard to describe. Generated using labchirp.
Author: Owlstorm
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00:33
Sound generated with online synth and then tweaked a bit with audacity. Link to synth: https://lti-adx. Adelaide. Edu. Au/music. Technologies/midi-synth/.
Author: Doubledog
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00:04
A cheesy laser gun sound. Generated using ableton live's operator using a pitch envelope and a variety of filtering and lfos.
Author: Loudernoises
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10:00
10 minutes of old school tension or horror sound. An ever changing sound generated by a analog modular synth. It's a generative patch controlling the synth and the sound development. The reverb is a spring-reverb. No editing. Pick the part that fits you best. Or just listen and listen to what the synth is doing. . . I have my fav part!.
Author: Gis Sweden
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00:01
Example of playing two tones at the same time by adding their samples. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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00:01
Generated sound as sinusoid 852hz - 0,8db for 0,5si modified the curve of the sound at the beginning and at end. I suppressed the unmodified part of the sound and i decrease the speed gettin' us some kind of friction.
Author: Iut Paris
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00:18
A increasing target lock tone i generated for a personal project. It is rough and meant to be tweaked for your needs. Sound is supposed to emulate an electronic weapon lock sound.
Author: Astrand
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00:02
This sound can represent a rock falling into the water of a cave. I generated it thanks to a recording of beatbox + reverb + i slowed the speed + leved the sound and melt in closing.
Author: Iut Paris
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00:01
Quick wrong sound i generated in audacity after i couldn't find any on the internet. It's cc0, so use it without limits :).
Author: Kevinvg
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00:04
I generate 2 tracks. For the former, i have generated a wave whistle sinusoid, log on interpolating 3 seconds. Then i add silences and i put the echo effect. On the second track, i generated an a in 3 seconds, then i added the wah-wah effects, cross fade in and out. Finally, i deleted the sound on the 2 tracks.
Author: Iut Paris
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00:01
Example of a simple sine wave that is timed by limiting the number of samples. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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00:04
Metallic sea. I generated this sound with an effect wahwah, i also played with the level envelope and reverberation. The final is thought of as a metallic sea.
Author: Iut Paris
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00:05
I generated 3 tracks. The first is a noise brown 2 seconds, where i added the effect gverb (first second) and the effect wahwah (second second). The second is a sound of sinusoid d 2 seconds, where i put a nivelleur to increase sound. I generated silences to get a metronome. For the third, i generate the same sound as the sinusoid second track, then i added the effects wahwah and nivelleur. Finally, i do repeat all tracks and i remove any noise.
Author: Iut Paris
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00:03
This is the sound generated from pressing the lever of the water source of tallers in tanger building. This sound has been recorded using the zoom h2 handy recroder.
Author: Arnydnd
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00:01
A powerup for acquiring a collectable in an old-school 8-bit game. Generated with a sine wave.
Author: Someguy
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02:09
Made from scratch in audacity. Started with a generated 'pluck' and expanded from there. I think it has a bit of doctor who tardis interior background sound effect about it.
Author: Revewwer
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05:04
A collection of noises and tones generated through the moog filtatron app. Can be used for drones and atmospheres or chopped up for sound effects and sampler instruments.
Author: Dot Dot Dot
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00:03
Recorder: zoom r8 built in usb mic. Sound generated by:plastic broom and dustpan drop on wood floor. I wanted to simulate a mop bucket or cleaning supplies being nicked over.
Author: Mezcel
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02:18
This is a creepy drone sound i made in audacity. I generated noise then reversed/reverbed it mulitple times before lowering the speed. Feel free to use for any projects you might have!.
Author: Darkgamer
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02:35
Metallic rhythm generated using dpo and qmmg sequenced 0-ctrl. Sound for morphagene at 48 khz 32-bit and marked. Enjoy!.
Author: Jim Bretherick
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01:08
Continuous fluffy light sound with soft low booms. Generated and edited in audacity.
Author: Isaac
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00:01
Procedurally generated click or selection effect. Good for ui sound effects in games. I created it for this game:. Http://suntemple. Co/html5/element-puzzle-game.
Author: Suntemple
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00:02
Example of a sound at four levels of amplification: 0. 0, 0. 5, 1. 0, 1. 5includes clipping at the 1. 5 level. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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01:03
This is a ufo sound created by a waveform generator and manipulated with audacity to create an eerie sound of a ufo flying away. However, if you decide to use this in a movie, video or podcast send me a note, thx.
Author: Dargoth
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00:04
Sound track generated in reason 3. 0 - subtractor and redrum. Bass drum uses a combination of a sine wave and a triangular wave. Played at 140bpm.
Author: Errorcell
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00:04
Example of producing a beat frequency - two seconds of 110hz tone, followed by two seconds of 118hz, to form an 8hz beat frequency. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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02:01
Binaural field-recording of the sound generated by waldes, one of the last factories in poblenou neighborhood in barcelona. Www. Waldes. Es/esp/index. Html.
Author: Eguaus
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00:14
A triggering sound best suited for puzzle completion or soft jump scares. Made/generated in audacity.
Author: Isaac
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00:02
I simply generated a risset drum in audacity with all the default settings, except the frequency is 50. A really powerful sound, but only if you have a good sub woofer.
Author: Pyzaist
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01:45
Frequency sweep generated in audacity, then added some effects in wavepad. This sound would fit well for end of the world sirens or something. Enjoy!.
Author: Zeraora
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00:02
Perception of the sound generated when coins are inserted to the coffee-machine. This sound has benn recorded using the zoom h2 handy recorded next to the coffe machine of tallers of tanger building.
Author: Arnydnd
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00:01
I generated a square tone with audacity and applied a few effects to it, mostly wahwah i think, and faded in and out. If you repeat it, it makes a very believable sound for an old video game machine.
Author: Pyzaist
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00:56
Sound designmusic sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:04
Example of how the four major waveforms sound compared to eachother. Warning: loud! this is full amplitude, so sawtooth and square in particular will appear louder than your average sound. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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01:07
A collection of swooshes, whooshes and swipes i generated for a medical explainer video. Most are paned center. This is 24bit 48khz wav file. Enjoy!.
Author: Timothydy
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00:49
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetspitfire labsfx conversion edited: adobe + fxs + mastered. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:57
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Spitfire labsfx conversion edited: adobe + fxs + mastered. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:06
An sort of old sound i've made before then. I believe i generated brown noise in goldwave, then played around with the effects. It's a nice sound design for electric caves.
Author: Zeraora
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00:48
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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00:01
A single step on sand. Made with audacity. It actually started as an attempt to make a laser effect with a dtm generated sound then after some bad decision on filtering it started to sound like a sandy thing. Given that i needed a sand step sound for a game i've kept it.
Author: Pgi
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00:44
Sound designmusic sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetandi rewrote it. Sfx conversion edited: adobe + fxs + mastered. Sound and loops freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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62:16
This is white noise generated from the open source android app chroma doze, https://github. Com/pmarks-net/chromadoze, with the pitch set more towards the lower end of the spectrum.
Author: Morrisjm
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00:03
Brown noise generated in goldwave, then i applied the flanger effect to this sound about three times (or maybe two, i don't remember. ) it is useful for machines or whatever you like. Loopable.
Author: Zeraora
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00:40
Computer analog generated crickets. Let me know what you use it for (not required).
Author: Dan
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00:49
Music sheet ai generated: payne, christine. "musenet. " openai, 25 apr. 2019, openai. Com/blog/musenetspitfire labsfx conversion edited: adobe + fxs + mastered. Musichttps://soundcloud. Com/user-174290723.
Author: Szegvari
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